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Professor Teaches Adobe Flash CS3
 
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Professor Teaches Adobe Flash CS3


Build your skills and learn everything you need, from beginning to advanced topics. Learn how to use the advanced authoring environment of Flash to create rich, interactive content for digital, Web, and mobile platforms. Self-paced, interactive lessons allow you to practice in a realistic simulation of the software.

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The Fastest, Easiest Way to Learn Flash CS3 Professional!
Professor Teaches courses use real-world settings and accurate simulations to help you apply your new knowledge directly to daily tasks and the knowledge you gain becomes an asset for life.

Includes Beginner, Intermediate & Advanced Topics
• Chapters are organized into specific learning objectives - easily available from the main menu.
• Learning objectives guide you to success.
• Colorful graphics and clear instructions keep you interested.
• Professional voice narration assists retention.

The Most Interactive Training Available
• Self-paced, interactive lessons allow you to practice in a realistic simulation of the software.
• Accurate screen presentations, menus, and buttons provide an easy transition to the real application.
• Step-by-step interactive exercises help you achieve high retention rates.
• Practical exercises and examples make learning easy.
• Introductions, summaries and end-of-chapter quiz questions all reinforce learning.

Realistic, Interactive & Complete Training!
Realistic simulations provide an accurate learning environment so your transition to the application is fast and easy. More than just videos, you'll interact to perform the correct action during each exercise for better learning and retention. Hundreds of learning topics and beginner through advanced subjects are included.

No Other Training is More Complete!
• Hundreds of Learning Topics
• 5 to 10 Hours of Training per Course
• Beginner to Advanced Topics
• Self-Paced Learning Objectives
• Introductions and Summaries
• Interactive Exercises
• Professional Voice Narration
• Realistic Simulation of Software
• End-of-Chapter Quiz Questions
• Checkmarks for Completed Topics
• Glossary, Index and Search
• Professor Answers for Instant Training

Chapter #1: What is Flash?
• Starting Flash
• Understanding the Flash Workspace
• Working with Panels
• Using the Property Inspector
• Getting Help
• Playing and Testing a Flash Movie
• Saving a Flash Document

Chapter #2: Planning a Movie
• Starting with a Template
• Setting Document Properties
• Working with Tools
• Positioning Objects
• Understanding Layers
• Working with the History Panel

Chapter #3: Understanding Animation
• Using Frames
• Transforming with Shape Tweens
• Moving Objects with Motion Tweens
• Animating with Motion Paths
• Animating with Masks
• Adding Timeline Effects
• Animating with Prebuilt Timeline Effects
• Animating Frame-by-Frame

Chapter #4: Working with Scenes
• Creating Symbols and Instances
• Using the Library Panel
• Adding Graphics
• Working with Movie Clips
• Adding Audio
• Importing Video

Chapter #5: Creating Buttons
• Assigning Button Sounds
• Understanding Actions and ActionScript
• Creating Forms
• Working with Form Components

Chapter #6: Preparing to Publish
• Running Check Spelling
• Using Movie Explorer
• Finding and Replacing
• Printing Flash Documents
• Publishing Flash Documents
• Analyzing and Optimizing Movies
• Using Preloaders
• Embedding Flash in Web Pages

Note – you do NOT need Flash installed to run this training programme





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